PointLight¶
PointLight is a source of light that can be placed in the world.
Inherits DynamicInstance
Properties¶
Brightness : number
¶
Specifies how bright/intense the light is.
Example
light.Brightness = 0.75
Color : Color¶
Specifies the color of the light.
Example
light.Color = Color.Random()
Range : number
¶
Specifies how far out the light can reach.
Example
light.Range = 60
Shadows : boolean
¶
Specifies whether this light emits shadows or not.
Example
light.Shadows = true
Shadows
Having many lights with shadows enabled will cause a massive hit in performance. Consider minimzing the amount of lights with shadows to ensure every player is enjoying your place with minimal framerate issues.