Decal¶
Decals are objects that can have an image texture and are placed in the world.
Inherits DynamicInstance
Properties¶
ImageType : ImageType¶
The type of image to be used.
ImageID : number
¶
Specifies the image asset ID of the decal.
Example
game["Environment"]["Decal"].ImageID = 11643
TextureOffset : Vector2¶
The offset of the texture on the decal.
TextureScale : Vector2¶
The scale of the texture on the decal.
Example
game["Environment"]["Decal"].ImageID = 11643